Hi, I’ve started using Zwrap recently and I am really amazed how effective and precise it is. I have a question though: Does Texture transfer feature support 16 bit depth? Tried different formats and output sits on 8 bit when transfered texture is 16 bit. It just feels like huge disadvantage, when we’re mainly using 16 bits for DSP and etc.
Chris
Hi Chris,
ZBrush does not support diffuse maps with more than 8 bit per color, so the same applied to the plugin for now.
We are planning to add 32 bit textures support inside the ZWrap later, but I can’t give an estimated release date for this feature.
So baking with xnormal for now
Waiting for it, would be huge time saver.
I have read a lot of knowledge. This forum is very useful.
Very useful, I would appreciate