Hi!
I try to use wrap node with my own basemesh, which I obtained from built-in basemesh by “closing” it’s mouth in Blender. Unfortunately, the button “compute” is inactive. When I change first input of node to built-in basemesh, it becomes active.
When exporting from blender, I preserved existing object groups and also moved ears to separate object group. Middle-click on LoadGeometry node gives me information, that I’ve attached to this post.
I failed to attach the mesh itself here, so here is the link:
Could you please point out, what I’am doing wrong? I’ve just installed the trial version and I’m a newbie.
Thanks in advance