Wrap 3.4 crash

So I’ve been trying to recreate the Killer Workflow used by Jeremy Celeste in the new version of Wrap3D (Wrap 3.4), everything works fine until I hit the compute button on the wrapping node,
my screen goes black, no more signal from the computer etc. (I had the exact same problem using Zwrap for Zbrush).

I have two Nvidia GTX 1080 and the latest drivers, maybe you’ll help me out.

Thank you so much.

Sorry for the inconvenience.

Do the wrapping example from our gallery work correctly for you?

If yes, could you please try a lowpoly mesh (less than 25K polygons) for the plane that you are wrapping.