Vertex color loading of files for example from Zbrush obj files

Hi, it would be cool if there was a way to import the vertex colors of the obj files

and being able to use the Texture Transfer mode to bake the vertex color information into the texture.

Hey! Can you please describe in which usecase that would be useful? I’m trying to figure out how critical is this feature for most users

one user case is that
when you want to ditch ZBrushes unreliable projection mode -
especially in tight areas like toes there are a lot of emerging problems that you need to fix before you can make a texture projection in that program.

the feature is not urgent - it would make it less necessary to travel between the apps.