Just got the program and diving in! One thing I’d like to see from future iterations is a tweak mode for when a registration is complete. This would allow a user to move and relax vertices on the low resolution model while being constrained to the surface of the high resolution mesh. This would be perfect for when a registration is 95% perfect, just needs a few adjustments.
I registered just to request this feature(and symmetry)! Also to add that hand “tweaked” vertices should probably be “locked” like control points and exempt from smoothing.
We are working on relaxation brush at the moment. It will be available soon!
Also to add that hand "tweaked" vertices should probably be "locked" like control points and exempt from smoothing.
Can you please explain how you see that? Please sorry my english! I just want to make sure i got it right. From what i understand the desired pipeline is:
after Registration is finished one have some outlier points on the Template
one use relaxation brush to tweak the points and make mesh more regular
the points should be locked and exempt from smoothing [i didn’t get this part :-]
Maybe he is saying that we should have the ability to lock points that we have manually moved into the proper location? That way they would act as anchors and the surrounding points would smooth/relax. I do this often in TopoGun by creating border edges in areas where I want to maintain the vertex positions (eye rings, mouth rings).
Really looking forward to checking out tweak/relax!