TRANSFER TEXTURE ISSUES : Cannot save out image. Help

Hello I have Wrap 3.4.8 and I am trying to transfer texture from on mesh to another.

I am having issues saving a SetTexture node with a save image node. I followed this tutorial here:

Wrap 3 Private Beta Tutorial 1 of 3

But I keep getting an error that reads: “input image should be of type image having geometry” when using the save image node. See Image attached.

Can anyone help please?
Thank you!

Hi!

SetTexture node is used to apply an image to input geometry and the node result is geometry object.

In order to save transferred and extrapolated texture, connect node ExtrapolateImage right to the SaveImage node.