Hi,
The BlendWrapping node is really cool, the training data really works well when wrapping meshes. Would it be possible to create a node for transferring blendshapes from asset A to asset B while preserving as best as possible the unique features of asset B? The two assets would have the same topology. I imagine the inputs would be a geometry, an exclude floating polygons selection and an alignment points selection, the attributes would be similar to the BlendWrapping node with a neutral reference and blendshapes reference.
Thanks,
-Harry