Symmetry and Sculpting functionality for template model

Hi, I tested Wrap and it looks promising.

when the registration is happening on the mesh, could there be an option added to use symmetry?
another thing;
the adding point method is okay but using a sculpting tool to move the vertices of the template mesh around would make everything faster.

Hello,

thank you! We are looking forward to implement the optimization on CUDA. That will make things faster and with this done we will be able to add interactive features like moving vertices around.

As for symmetry, I’m not sure if we can add this in nearest release, but we will try to come up with some solution