Rough Cleanup

Hello, I am trying to see if Wrap3 can auto remove excessive part after alignment.
Let’s say, first we can align two mesh, but one coming from the scanner and is very messy, contains large unwanted area, shown in the picture.

is there a way I can remove them easily in Wrap3? Since they are all aligned, I suppose you will only need to draw a bounding box of the base mesh, enlarge it a bit and remove everything of the scan outside the bounding box. But currently I don’t see such option in the UI or anywhere in the forum. Am I missing something?

Oh I see. That’s a good point. Indeed we don’t have such tool in Wrap. We may add “SelectPolygonsBySize” node which will allow to automatically select all the big triangles and remove them using DeletePolygons node.