WrapX 1.0 is Released
Hey guys!
We are glad to introduce a pre-release of WrapX 1.0 for professional scan processing using Python API.
What is the difference between Wrap and WrapX?
Well, Wrap uses concept of step-by-step processing which is great for single tasks but not that useful when it comes to a big set of scans.
With WrapX you can create your custom recipe for scan processing and apply that recipe to any number of scans. The recipe can be fully automated or it can ask user to provide some data like select control points etc.
New features:
[ol]- Python API
- Integrated Development Environment for quick scripting that contains a set of visual tools and dialogs for interaction with the user
- Better compatibility. Supports OpenGL 2.1 and higher, works on most graphics cards
- Includes a set of example scenarios
- Enhanced non-rigid registration, that can handle bigger basemeshes
- Control points can be placed very precisely, even inside a polygon
- Works with larger scans, up to several millions of polygons
- Mesh subdivision
- Mesh projection[/ol]
Free scans for commercial and non-commercial use!
WrapX now includes six head scans, free for non-commercial and commercial use, provided by our friends 3D-Humanity.com
Try it!
You can try WrapX here http://www.russian3dscanner.com/wrapx-download-start
or buy it here Faceform.
Python documentation is available here: www.russian3dscanner.com/docs/WrapX
We want to say many thanks to our users. Please use your existing licenses to activate WrapX.
Thank you so much for your feedback!