I have a list of world points in a jason file which is guaranteed to lie on the surface of the mesh. I need a node that does the same things as Geom.pointToPointOnTriangle that can convert a world point to PointOnTriangle
if there is no such node how can i achieve the same?
We definitely need to add such node in nearest future. I’ve added it to the roadmap.
For now it’s tricky. The points format of WrapX is compatible with Wrap3 so you can can convert points to PointOnTriangle representation in WrapX, save them to a file with wrap.savePoints function and load in Wrap3.