How to pan a large mesh in 3D viewport (a navigation question)?

Hello, Andrey! I test your demo version of new WrapX 1.3 and I wonder where to look for instructions about navigation in 3D viewport. I found that working with a regular two-button mouse with a scroll wheel I can zoom by scrolling or by pressing Alt+ RMB and rotate model by pressing Alt+LMB. But what about panning, that is moving up-down and left-right? Is there any hotkey combination for this action? It comes handy when working with such full-body meshes as in the screenshot below (I post it here to illustrate my question). How to move model like it is shown on this picture?

http://i72.fastpic.ru/thumb/2015/0802/f4/cfde23dc6fb3806963e51c05d0231af4.jpeg

Thanks in advance for help.

Hello,

Thank you for great feedback. At the moment WrapX is not adapted for 2-button mouse (i.e. one forced to uses Alt + MMB), that’s my big fault.

We will add a preference menu so that one could specify any key combination for panning. That will me implemented in upcoming release.

As a workaround there might be some utilities like MagicPrefs to emulate MMB using some mouse and keyboard key combination.

Thank you, Andrew! I would be very grateful for the possibility of customizing WrapX via the preference menu and for several additional menu buttons for main actions (Loading Basemesh and scan, Rigid Alignment and Non-Rigid Registration, etc), in order to work upon basic wrapping without Code Editor window. So far one has to run the script “Simple Wrapping.py”, select every list item for actiions and run this selection step by step to wrap meshes. Additional menu buttons above would make this workflow a bit faster. I hope to meet these improvements in future releases of your great program.

Thank you for the suggestions.

That will be added in Wrap 3.0 (free for all the guys who bought WrapX and previous versions of Wrap) which will be a combination of WrapX’s functionality, artist-friendly interface and many more useful features.