How to extract texture from a 3d Scan

Hi all
I have seen WrapX video in Faceform
I have a 3d scan and i want to do all the steps in the video, but there is a part which we assign texture ( JPG ) file to our scan. i have seen my files and i have the obj,stl,mtl,ply formats of my scan and i do not have any JPG format file from my scan.
Does anyone have any suggestion to produce this JPG texture file from my files?

thanks in advance

Hello,

My first guess is that your 3d scan has per-vertex color information. You can convert it into a texture using Meshlab (open-source) or Geomagic. A quick search game me this video of how to do that http://www.youtube.com/watch?v=6wP_e37t7PI in Meshlab.

However I would not expect great quality of the texture as per-vertex information is usually too sparse.

Where do you get the scan from? As you have *.mtl file, chances are you have a texture that was missed.