Compute take very long time (hours)

Hi, I have start to try your software and I am encountering a serious problem. When a try to compute a warp node its take hours to compute
I never get the result, its not freeze (let the compute for a night and its move very slowly but it move). I try on 2 different computer and I have same result.

Thanks for reading

That’s probably because your basemesh is too heavy (highpoly). I suggest wrapping meshes under 20K polygons for optimal performance. For bigger resolution you can subdivide your mesh after wrapping and project the vertices using ProjectGeom node.

Please let me know if it works for you.

I use Instant meshes to decimate large meshes, it’s fast and it doesen’t crash (Wrap3 decimate node makes the program crash sometimes).

https://github.com/wjakob/instant-meshes

Then I use the lower poly decimated mesh to wrap the basemesh onto.