Hi, I have start to try your software and I am encountering a serious problem. When a try to compute a warp node its take hours to compute
I never get the result, its not freeze (let the compute for a night and its move very slowly but it move). I try on 2 different computer and I have same result.
That’s probably because your basemesh is too heavy (highpoly). I suggest wrapping meshes under 20K polygons for optimal performance. For bigger resolution you can subdivide your mesh after wrapping and project the vertices using ProjectGeom node.