I have some hard to reach free polygons that I’ve selected with Grow. However, Grow is forcing me to clean up too many polygons from other parts of the mesh. It would be easier if I could select the different areas of the mesh in separate SelectPolygon nodes, then merge or combine the selections before plugging in to the Wrapping node.
For example, I’m selecting the mouthbag, using Grow to get to the hard-to-reach polygons behind the lips. However, this makes it tedious to clean up around the eye and nostril bags. It would be easier if I could select the mouthbag in a separate selection node, then combine it with another selection node that has the eye/nostril bags.
Is that possible?