Brush Glitches and Screen Jump

I keep getting some glitchy results when trying to us the Brush. For both the relax project and the move project. I’m trying to figure out what might be causing it. Are my meshes too dense? I forgot to record the moveproject brush, but it does pretty much exactly what the relaxproject brush does in terms of the way it glitches out. Please see screencast video.

I also notice another glitch where simply touching the mesh with the cursor makes it pop forward and backward slightly. While not critical it is very annoying. You can see this at the end of the attached video.

https://drive.google.com/file/d/1LXzNwm2pog6xbZM5ACZJrOvpzu2zJyop/view?usp=sharing

Thanks for reporting!

I’ll try to reproduce this glitch with projection. Seems that there is miscalculation with transformations.

Yes, this is a known camera movement glitch in Brush node with enabled orthographic projection.