Hello,
I want only to wrap the head, but the whole body of the target mesh is changed in position and orientation.
It’s taken out from selection.
What could be the reason?
Thanks for help
(Wrap 3.4.8)
Hello,
I want only to wrap the head, but the whole body of the target mesh is changed in position and orientation.
It’s taken out from selection.
What could be the reason?
Thanks for help
(Wrap 3.4.8)
Hi bezi12,
“Free polygons selection” input don’t freezes selected polygons, algorithm deforms them as rigid as possible. I highly recommend to use Subset node to split the head from the fullbody basemesh, after that you should wrap the result and use ApplySubset node to return the rest part of the body to the initial state.
Please let me know if it’s working for you.