Trial version limited to objects from models folder?

I seem couldn’t wrap anything of my own with trial version. Wrap node is just not working. Only those few objects that arrived together with the soft are doing it ok.
Is it supposed to be so? I expected save restriction or something rather than inability to try it with my own objects

Hello Kirill. Trial version doesn’t have such limitations, it’s fully functional. If you hold the middle mouse button over the node when it’s not working, you will see an error message, why it’s not working. The most common reason is that your basemesh has non-manifold topology or consists of multiple disconnected pieces (like eyeballs, teeth, nails etc.) In this case, simply fix the mesh and wrap the fixed version. If you need to preserve vertex order, you can later deform the original mesh the same way as the fixed one was deformed using a Lattice node.