Hello!
Sorry for disturbing you again… Hope to see better error reporting in future versions ![]()
I follow the tutorial at Wrap3 Tutorial: OpticalFlowWrapping Part1. Everything is ok until TransferTexture node. It remains inactive.
Screenshot is in attachments (hid all nodes’ to fit 128KB image)
Template is built-in basemesh corrected in Blender, here is the link: https://drive.google.com/open?id=1s_r5jr-5ygJ36kJger2O9TE4Xd10oXHV
Here is the link to scan itself: https://drive.google.com/open?id=1dedgNUN6pHFe9mOgV65Zqh3I0VZYqSHN
I thought it can be due to missing correspondences - the scan is incomplete - but tried to provide appropriate polygon selection to TextureTransfer node and it still fails.
What am I doing wrong?
Looking forward to your help.