I want divide head,face and eye ball :-\
Hello,
If you want to create OBJ with polygroups:
- assign different materials to different polygons of the mesh in 3DsMax or Maya
- export the mesh to OBJ with “export materials” turned on
- open the OBJ file in notepad and automatically replace all "usemtl " occurances to "g " (note space at the end in both cases)
- save OBJ file
All materials will become polygroups.
If you want to make selection based on specific polygroup there are two options.
First option:
selection = wrap.selectPolygons(geom)- in Polygon selection tab find a combo-box between Shrink and Hide selected buttons. Select a polygroup name from combo-box and click “+” button.
Second option:
selection = geom.selectPolygonsByPolygroup('polygroupName')
for more info please refer to documentation http://www.russian3dscanner.com/docs/WrapX/wrap.Geom.selectPolygonsByPolygroup.html
Thank you!