Daz3d and Zwrap

Hello.
Your product is amazing!
I do have a problem, however.
I am trying to take a Daz 3d model ( genesis 8 ) run the GoZ plugin from Daz Studio, then use the ZWrap plugin inside of Zbrush, then bring Genesis 8 back in with the wrap as a morph that I can apply to the figure. This is where the problem lies. It only brings it back in as an obj or prop not as a morph option. If this could be possible, your product would solve a LOT of my issues with this workflow!
Please help!

JV

This is not a fault of zwrap or zbrush, this is a fault of how you are sending out your genesis models. Make sure “export current resolution” is UNCHECKED when sending out of daz. and also do NOT make any changes in polygon count within zwrap before exporting back to daz, daz must be able to read teh same number of polygons to apply the morph.

Hope this helps